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Computer Game environments, program with physics and larger scale games of their own designs.
artificial intelligence, design both 2D and Students will create detailed project goals
Design and 3D art, and so much more! Most of all, and milestones for creating their dream
students will come away with a great sense games, and will be supported with one-
Programming of self-confidence, ready to pursue their on-one guidance to bring their projects to Bar
creative and professional goals. fruition. Students will also learn how to
Course available: market their games on a larger scale and r
Grade 11 or 12 students will learn skills, create a professional and unique portfolio y
including: showcasing all of their accumulated work, T
Course lenGth: • project management • teamwork • ec
2 years making their games and projects open for
computer programming • 2D computer art - h • Car
PlaCement: • 3D computer art • computer animation the public to play and experience, includ
Regular or Skills ing prospective college professionals and
CreDits: • user interface design • strategic employers.
Up to 4 CTE credits a year and tactical design • music and Sound By the end of the course, each student
• level design • logical and eer and
earninG hiGh sChool CreDits: engineering will be more than equipped with the
Students completing this 2-year algebraic thinking • character development skills, knowledge, and experience needed
course may receive up to 8 CTE • story development and planning • to pursue their professional and creative
credits OR distributed credits. concept mapping • simulated physics goals in their field, whether independently
1.0 credit Career and Financial • communication • rapid
management programming or in a team setting within the industry.
*Students completing 1 year of this • market analysis • T
design and prototyping Students will also take part in themed
2-year course may receive up to 4 testing computer software • debugging • “game jam” challenges, presentations ec
CTE credits OR distributed credits
this course supports new York state game factory • click team and peer review, meetings with industry hnical Education
CDos Credential requirements. Career opportunities: professionals, and so much more!
The high rigor training from this course students will advance Year 1
Year 1 In Computer Game Design taps into the highest level of technology skills, and add:
and Programming, students training. The diverse skills obtained equip Coding • Portfolio design • Presentation
are immersed into the ever-growing students for jobs inside the computer
industry of video game development as they game industry and most other computer Certifications:
learn to design and program their very own technology careers as skills easily transfer In addition to Year 1 Certifications, Year 2
high-level, fully functioning video games! to other high tech careers. Students will students may earn certifications in: Game
Using professional industry-grade software have opportunities as a game designer, Factory
along with state-of-the-art equipment, stu- programmer, artist, 3D modeler, quality
dents will apply and strengthen their math, assurance leader, computer programmer,
science, logic skills and more to create a music and sound designer, simulation
multitude of finished video game projects, designer, texture artist and more.
covering a wide array of popular genres. Certifications:
While making their video game projects, This curriculum aligns with the following
students are introduced to a variety of software industry certifications:
creative fields, and over the duration of the • Microsoft Word Specialist • Microsoft
course, will acquire a very diverse set of • Microsoft Excel
technical and creative skills ranging from PowerPoint Specialist
• Microsoft Outlook Specialist •
art and design, programming and logic, Specialist
teamwork and communication, all the way Microsoft Access Specialist • Adobe Photo-
to business and marketing skills. Students shop Associate • Adobe Flash Associate
will work both individually and in team Year 2 In the second year of
settings to prepare them for realistic work Computer Game Design and Program-
environments in their field and will gain a ming, returning students will see their
great understanding and appreciation for creative and technical skills skyrocket as
the many roles and positions necessary to they learn how to program more advanced
create the games they play at home. video games with a bevy of new features
By the end of the course, each student and techniques to add to their repertoire.
will have experience working with a wide This advanced course will not only add
range of professional art, programming, immensely to students’ existing skills, but
music, sound software, cutting edge 3D will have them developing across brand
printers and drawing tablets. They will -
- new platforms using a variety of new soft
learn how to write a game design docu ware, with an increased focus on coding,
ment, participate in presentations of their 3D design, and project management.
work, think critically about their games, With all of the skills they have learned
use event-driven object-oriented program- from year one, students will have a
ming, create customized sound effects great opportunity to focus on creating
and music tracks, animate characters and
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2016|2017 Catalog of Courses i
Computer students Will learn skills, Career opportunities
including: The high rigor training from this course
Game Design and • project management • teamwork taps into the highest level of technology
Programming skills • computer programming • 2D computer training. The diverse skills obtained equip
• 3D computer art • computer students for jobs inside the computer
art
animation • user interface design game industry and most other computer
Course available: • strategic and tactical design • sound technology careers as skills easily transfer
Grade 11 or 12 engineering • virtual world map design • to other high tech careers. Students will
Course lenGth: • character have opportunities as a game designer, 3D
logical and algebraic thinking
1 or 2 years • story development and modeler, quality assurance lead, computer
development
PlaCement: • concept mapping • simulated programmer, simulation designer, texture
planning
Regular or Skills • communication • artist and more.
physics modeling
CreDits: • market
Up to 4 CTE credits a year rapid design and prototyping Certifications
analysis • testing computer software • This curriculum aligns with the following
hnical EducationearninG hiGh sChool CreDits: debugging a program
ec Students completing this 2-year software industry certifications: Microsoft
T course may receive up to 8 CTE Word Specialist, Microsoft PowerPoint
credits OR distributed credits. Specialist, Microsoft Excel Specialist,
1.0 credit Career and Financial
management Microsoft Outlook Specialist, Microsoft
*Students completing 1 year of this Access Specialist, Adobe Photoshop
2-year course may receive up to 4 Associate, and Adobe Flash Associate.
eer and CTE credits OR distributed credits
This course supports New York State
CDOS Credential requirements.
h • Car Computer Game Design and Programming
Skills is the perfect blend of core content
ec and exciting student engagement! This is a
T diverse field that benefits from the unique
y skills and experiences every individual
r has achieved. Each student will discover
Bar where his/her technology, creativity, and
leadership skills fit best within the gaming, Josep
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creative arts and programming industries. Car ry
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Computer game design utilizes a hnical Education Cent
simulated design studio team setting to er
develop skills needed for success in the
areas of personal interaction and team
building alongside technology hard skills.
Students will design and build more than a
dozen video games using industry standard
-
software, rapid program prototyping utili
ties and standard business applications.
Students who complete this course will
be able to plan and manage a computer
design project, implement programming
for user interactions, develop computer
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programming, create storyboards and char- h
acter maps, design and build video games,
employ strategies and tactics in a virtual
world, create marketing plans, implement
computer programming, and construct Cat
artificial intelligence in a video game and alog of Courses
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digital simulation model.
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see our full catalog for more information.
www.nassauboces.org/barrytech
ii 2016|2017 Catalog of Courses
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