278x Filetype PPT File size 0.20 MB Source: www.incompleteideas.net
It’s Hard to Build Large AI Systems
• Brittleness
• Unforeseen interactions
• Scaling
• Requires too much manual complexity management
– people must understand, intervene, patch and tune
– like programming
• Need more autonomy
– learning, verification
– internal coherence of knowledge and experience
Marr’s Three Levels of Understanding
• Marr proposed three levels at which any information-processing
machine must be understood
– Computational Theory Level
• What is computed and why
– Representation and Algorithm Level
– Hardware Implementation Level
• We have little computational theory for Intelligence
– Many methods for knowledge representation, but no theory of knowledge
– No clear problem definition
– Logic
Reinforcement Learning provides a little
Computational Theory
• Policies (controllers)
: States Pr(Actions)
• Value Functions
Vπ: States → ℜ
∞
π t−1
V (s)=E ∑γ rewardstart in s, follow π
t 0
t=1
• 1-Step Models
P s s,a E r s,a
t+1 t t t+1 t t
Outline of Talk
• Experience
• Knowledge Prediction
• Macro-Predictions
• Mental Simulation
offering a coherent candidate
computational theory of intelligence
Experience
• AI agent should be embedded in an ongoing interaction with a world
actions
Agent observations World
Experience = these 2 time series
• Enables clear definition of the AI problem
– Let {reward } be function of {observation }
– Choose actions to maximize total reward
• t t
Experience provides something for knowledge to be about cf. textbook
definitions
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